A User Guide

For computer users experience, this thesis result is not only serves for the people who can see the colour, but also for the user who has vision deficiency. Because the colour can be transformed into the frequency and it makes the visualised colour a 3-dimensional shape with it colour. The user can perceive the colour with the shape to stimulate their imagination and creativity based on the brain colour response mechanism. The traditional colour metric cannot reach this contribution.

For the computer hardware, this thesis provided the base colour metric algorithm for the computer usage, sch as for three-dimensional effect screen, virtual reality and brain-computer interface related devices.

For the future software design, this model can be use as the proof in building packages for serving virtual reality devices, it cannot be reach by traditional colour metric because the traditional colour metric is more like a colour data pool, but not a model. This thesis makes the traditional colour space a unified model to measure the human-computer interaction by the factor of energy via brain colouur response published data.

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